"My Mac beats your everything."
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I am with the others here, this is a user failure, not a system failure.
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@JaredBusch said in "My Mac beats your everything.":
I am with the others here, this is a user failure, not a system failure.
Especially if the user is insisting on a Mac for a product that it itself is designed for, on and recommended on Windows for best results.
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@scottalanmiller said in "My Mac beats your everything.":
@JaredBusch said in "My Mac beats your everything.":
I am with the others here, this is a user failure, not a system failure.
Especially if the user is insisting on a Mac for a product that it itself is designed for, on and recommended on Windows for best results.
Interesting, never heard that Adobe recommends Windows for PS. Source?
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@thwr said in "My Mac beats your everything.":
@scottalanmiller said in "My Mac beats your everything.":
@JaredBusch said in "My Mac beats your everything.":
I am with the others here, this is a user failure, not a system failure.
Especially if the user is insisting on a Mac for a product that it itself is designed for, on and recommended on Windows for best results.
Interesting, never heard that Adobe recommends Windows for PS. Source?
Adobe has been saying it for many, many years. Like pushing a decade. Mac just isn't up to snuff, they support it because of their rapid user base, but Adobe has essentially always been a Windows-focused product line.
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the way the newer versions of Adobe stuff works. It doesn't make a difference what operating system you are on. If a user can't figure out how to send a file from a Mac then they probably can't from a PC either
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@Jason said in "My Mac beats your everything.":
If they are sending a file out for print the file should be flattened before doing so.. Maybe even exported
Ya who is sending multiple layer files to a printer? If it's vector, fonts should be converted to paths for the final copy. If it's raster fonts, then that's just terrible.
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The mac versions used to be better and adobes primary focus.
Now the windows version is their main one and mac is a port. This changed about the time adobe premier pro gained professional acceptance and apple dropped Final Cut Pro 7 for Final Cut Pro X which wasn't professional. apple is no longer he pressional choice. Heck you can't even do render farms on macs anymore and while I love iOS, MacOS X really needs a complete.
Source: me. An Adobe professionals voices memeber and beta tester. (Along with Avid, and formerly apple Final Cut Pro)
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The only thin I have seen is issues with sending screen shots from a retina mac to a PC. My understanding is in the laptops have a 2880x1800 resolution, and changing it only changes the scalling on the screen you see. So if I take a screen shot on my Mac, and email to someone using a 1300 resolution on their PC, it is 2-3 times bigger than what they can see on their screen. I just have to keep it in mind to scale my stuff down before I send it.
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@s.hackleman said in "My Mac beats your everything.":
The only thin I have seen is issues with sending screen shots from a retina mac to a PC. My understanding is in the laptops have a 2880x1800 resolution, and changing it only changes the scalling on the screen you see. So if I take a screen shot on my Mac, and email to someone using a 1300 resolution on their PC, it is 2-3 times bigger than what they can see on their screen. I just have to keep it in mind to scale my stuff down before I send it.
This isn't unique to Macs though. You'll have this problem even between Windows machines with different resolutions.
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@Dashrender Agreed, I was just throwing it out as a common issue, that we see here. Most business laptops that I encounter are not running at 2800, while all Macs are.
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Lol, sure... But if a graphics design person can't work out this situation, they probably belong on another line of work. Considering the OP.