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    Installing PocketMine MineCraft PE Server on CentOS 7

    IT Discussion
    scale scale hc3 pocketmine minecraft minecraft pe gaming linux linux server centos centos 7 php open source ntg lab
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    • coliverC
      coliver @scottalanmiller
      last edited by

      @scottalanmiller said:

      Maybe PocketMine is going to need to be forked.

      Sounds like it. I think it is PHP? So that shouldn't be too bad.

      scottalanmillerS 1 Reply Last reply Reply Quote 0
      • scottalanmillerS
        scottalanmiller @coliver
        last edited by

        @coliver said:

        @scottalanmiller said:

        Maybe PocketMine is going to need to be forked.

        Sounds like it. I think it is PHP? So that shouldn't be too bad.

        Yes, it is PHP.

        JaredBuschJ 1 Reply Last reply Reply Quote 0
        • DashrenderD
          Dashrender
          last edited by

          So forking PocketMine will what ? allow it to connect to the PE server version?

          coliverC scottalanmillerS 2 Replies Last reply Reply Quote 0
          • coliverC
            coliver @Dashrender
            last edited by

            @Dashrender said:

            So forking PocketMine will what ? allow it to connect to the PE server version?

            There is a patch that has been submitted to solve this issue but it hasn't been folded into the master branch yet. Forking the project could incorporate that patch and ensure future development continues, if for instance the main dev decides to get out of the game and remove the project.

            1 Reply Last reply Reply Quote 0
            • scottalanmillerS
              scottalanmiller @Dashrender
              last edited by

              @Dashrender said:

              So forking PocketMine will what ? allow it to connect to the PE server version?

              PocketMine IS the server 🙂

              Minecraft PE is the client.

              DashrenderD 1 Reply Last reply Reply Quote 0
              • DashrenderD
                Dashrender @scottalanmiller
                last edited by

                @scottalanmiller said:

                @Dashrender said:

                So forking PocketMine will what ? allow it to connect to the PE server version?

                PocketMine IS the server 🙂

                Minecraft PE is the client.

                OH, thanks.
                So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                scottalanmillerS 1 Reply Last reply Reply Quote 0
                • scottalanmillerS
                  scottalanmiller @Dashrender
                  last edited by

                  @Dashrender said:

                  So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                  Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                  coliverC JaredBuschJ 2 Replies Last reply Reply Quote 1
                  • coliverC
                    coliver @scottalanmiller
                    last edited by

                    @scottalanmiller said:

                    @Dashrender said:

                    So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                    Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                    Another advantage to open source!

                    JaredBuschJ 1 Reply Last reply Reply Quote 1
                    • JaredBuschJ
                      JaredBusch
                      last edited by

                      The original developer for PocketMine has worked for Mojang for a year now and has continued to work on this project, just at a much reduced rate as can been seen in the contributors listing. You know, because he has a full time job too.

                      0_1455311312792_2016-02-12 15_05_01-Contributors to PocketMine_PocketMine-MP.png

                      1 Reply Last reply Reply Quote 2
                      • JaredBuschJ
                        JaredBusch @coliver
                        last edited by

                        @coliver said:

                        @scottalanmiller said:

                        @Dashrender said:

                        So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                        Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                        Another advantage to open source!

                        Also a significant disadvantage when official projects don't keep some imaginary pace requirement. OpenSource can splinter too much.

                        1 Reply Last reply Reply Quote 1
                        • JaredBuschJ
                          JaredBusch @scottalanmiller
                          last edited by

                          @scottalanmiller said:

                          @coliver said:

                          @scottalanmiller said:

                          Maybe PocketMine is going to need to be forked.

                          Sounds like it. I think it is PHP? So that shouldn't be too bad.

                          Yes, it is PHP.

                          Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                          travisdh1T 1 Reply Last reply Reply Quote 2
                          • MattSpellerM
                            MattSpeller
                            last edited by

                            Might be for another thread but I just don't "get" minecraft. What's the point?

                            1 Reply Last reply Reply Quote 0
                            • JaredBuschJ
                              JaredBusch @scottalanmiller
                              last edited by JaredBusch

                              @scottalanmiller said:

                              @Dashrender said:

                              So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                              Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                              Or, you know, the owner of the project has not released a patch of any kind because MineCraft PE is about to go to version 14. Which would break it all over again.

                              Mojang is actively push to bring PE up to near feature parity with the original PC edition.

                              For emulators, a fast official development and release cycle is basically a project killer.

                              1 Reply Last reply Reply Quote 0
                              • travisdh1T
                                travisdh1 @JaredBusch
                                last edited by

                                @JaredBusch said:

                                @scottalanmiller said:

                                @coliver said:

                                @scottalanmiller said:

                                Maybe PocketMine is going to need to be forked.

                                Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                Yes, it is PHP.

                                Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                                No kidding. My first MMORPG is now available from people who took the original client and re-wrote the server coding just from that. www.sbemu.com

                                JaredBuschJ 1 Reply Last reply Reply Quote 1
                                • JaredBuschJ
                                  JaredBusch @travisdh1
                                  last edited by

                                  @travisdh1 said:

                                  @JaredBusch said:

                                  @scottalanmiller said:

                                  @coliver said:

                                  @scottalanmiller said:

                                  Maybe PocketMine is going to need to be forked.

                                  Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                  Yes, it is PHP.

                                  Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                                  No kidding. My first MMORPG is now available from people who took the original client and re-wrote the server coding just from that. www.sbemu.com

                                  I spent about 4-5 years as a minor contributing member to the EQ emulator project. Still have commit access actually.

                                  1 Reply Last reply Reply Quote 1
                                  • JaredBuschJ
                                    JaredBusch
                                    last edited by

                                    And 0.14.0 has dropped.
                                    http://news.thewindowsclub.com/minecraft-windows-10-edition-beta-pocket-edition-updated-version-0-14-0-82251/

                                    1 Reply Last reply Reply Quote 1
                                    • scottalanmillerS
                                      scottalanmiller
                                      last edited by

                                      Awesome, thanks for checking back. Will try to update today, my kids have been very sad.

                                      1 Reply Last reply Reply Quote 0
                                      • scottalanmillerS
                                        scottalanmiller
                                        last edited by

                                        Sadly, still no updates to the packages or to the forum. Most recently announcement is still from last year. Slow going on looking for updates.

                                        1 Reply Last reply Reply Quote 2
                                        • coliverC
                                          coliver
                                          last edited by

                                          Did you manage to look at that other repo for the fix or were you waiting for an official release?

                                          scottalanmillerS 1 Reply Last reply Reply Quote 0
                                          • scottalanmillerS
                                            scottalanmiller @coliver
                                            last edited by

                                            @coliver said:

                                            Did you manage to look at that other repo for the fix or were you waiting for an official release?

                                            I'm hoping for something a bit more official, something from the project itself. I would feel a bit better running from an alpha test than "slightly random third party code."

                                            1 Reply Last reply Reply Quote 0
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