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    Installing PocketMine MineCraft PE Server on CentOS 7

    IT Discussion
    scale scale hc3 pocketmine minecraft minecraft pe gaming linux linux server centos centos 7 php open source ntg lab
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    • coliverC
      coliver @scottalanmiller
      last edited by

      @scottalanmiller said:

      @coliver said:

      @scottalanmiller said:

      @coliver said:

      The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

      Is he still allowed to work on it? Mojang are the ones specifically changing the code and, I assume, for the express purpose of making PocketMine have to work hard to keep things working. They could easily make this stable, but they don't.

      From what I've read he is. Minecraft PE has rarely been friendly to the modding community though.

      He's not even posted on the twitter feed about the issue. Total silence on all channels. I have a feeling he's not on the project any longer 😞 Maybe he is just really busy, but seems suspicious that there isn't even a note saying he is aware of the issue.

      I don't doubt that. It's unfortunate but it looks like the project may be abandoned. Looks like someone is updating their Github, but it hasn't been pulled into the master branch yet.

      1 Reply Last reply Reply Quote 0
      • coliverC
        coliver
        last edited by

        Looks like there are some unofficial patches.

        https://forums.pocketmine.net/threads/pocketmine-mp-0-13-2.14980/

        1 Reply Last reply Reply Quote 0
        • scottalanmillerS
          scottalanmiller
          last edited by

          Maybe PocketMine is going to need to be forked.

          coliverC 1 Reply Last reply Reply Quote 0
          • coliverC
            coliver @scottalanmiller
            last edited by

            @scottalanmiller said:

            Maybe PocketMine is going to need to be forked.

            Sounds like it. I think it is PHP? So that shouldn't be too bad.

            scottalanmillerS 1 Reply Last reply Reply Quote 0
            • scottalanmillerS
              scottalanmiller @coliver
              last edited by

              @coliver said:

              @scottalanmiller said:

              Maybe PocketMine is going to need to be forked.

              Sounds like it. I think it is PHP? So that shouldn't be too bad.

              Yes, it is PHP.

              JaredBuschJ 1 Reply Last reply Reply Quote 0
              • DashrenderD
                Dashrender
                last edited by

                So forking PocketMine will what ? allow it to connect to the PE server version?

                coliverC scottalanmillerS 2 Replies Last reply Reply Quote 0
                • coliverC
                  coliver @Dashrender
                  last edited by

                  @Dashrender said:

                  So forking PocketMine will what ? allow it to connect to the PE server version?

                  There is a patch that has been submitted to solve this issue but it hasn't been folded into the master branch yet. Forking the project could incorporate that patch and ensure future development continues, if for instance the main dev decides to get out of the game and remove the project.

                  1 Reply Last reply Reply Quote 0
                  • scottalanmillerS
                    scottalanmiller @Dashrender
                    last edited by

                    @Dashrender said:

                    So forking PocketMine will what ? allow it to connect to the PE server version?

                    PocketMine IS the server 🙂

                    Minecraft PE is the client.

                    DashrenderD 1 Reply Last reply Reply Quote 0
                    • DashrenderD
                      Dashrender @scottalanmiller
                      last edited by

                      @scottalanmiller said:

                      @Dashrender said:

                      So forking PocketMine will what ? allow it to connect to the PE server version?

                      PocketMine IS the server 🙂

                      Minecraft PE is the client.

                      OH, thanks.
                      So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                      scottalanmillerS 1 Reply Last reply Reply Quote 0
                      • scottalanmillerS
                        scottalanmiller @Dashrender
                        last edited by

                        @Dashrender said:

                        So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                        Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                        coliverC JaredBuschJ 2 Replies Last reply Reply Quote 1
                        • coliverC
                          coliver @scottalanmiller
                          last edited by

                          @scottalanmiller said:

                          @Dashrender said:

                          So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                          Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                          Another advantage to open source!

                          JaredBuschJ 1 Reply Last reply Reply Quote 1
                          • JaredBuschJ
                            JaredBusch
                            last edited by

                            The original developer for PocketMine has worked for Mojang for a year now and has continued to work on this project, just at a much reduced rate as can been seen in the contributors listing. You know, because he has a full time job too.

                            0_1455311312792_2016-02-12 15_05_01-Contributors to PocketMine_PocketMine-MP.png

                            1 Reply Last reply Reply Quote 2
                            • JaredBuschJ
                              JaredBusch @coliver
                              last edited by

                              @coliver said:

                              @scottalanmiller said:

                              @Dashrender said:

                              So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                              Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                              Another advantage to open source!

                              Also a significant disadvantage when official projects don't keep some imaginary pace requirement. OpenSource can splinter too much.

                              1 Reply Last reply Reply Quote 1
                              • JaredBuschJ
                                JaredBusch @scottalanmiller
                                last edited by

                                @scottalanmiller said:

                                @coliver said:

                                @scottalanmiller said:

                                Maybe PocketMine is going to need to be forked.

                                Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                Yes, it is PHP.

                                Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                                travisdh1T 1 Reply Last reply Reply Quote 2
                                • MattSpellerM
                                  MattSpeller
                                  last edited by

                                  Might be for another thread but I just don't "get" minecraft. What's the point?

                                  1 Reply Last reply Reply Quote 0
                                  • JaredBuschJ
                                    JaredBusch @scottalanmiller
                                    last edited by JaredBusch

                                    @scottalanmiller said:

                                    @Dashrender said:

                                    So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                                    Right, that's the wonderful thing about open source. If the project goes stale, someone else can either take over as the direct maintainer OR they can fork the code and start a new project. There are active people trying to get it working right now, just not the official maintainer who now works for the company that the project was meant to work against. So forking it will allow the other people to keep submitting their updates and keep the project moving forward.

                                    Or, you know, the owner of the project has not released a patch of any kind because MineCraft PE is about to go to version 14. Which would break it all over again.

                                    Mojang is actively push to bring PE up to near feature parity with the original PC edition.

                                    For emulators, a fast official development and release cycle is basically a project killer.

                                    1 Reply Last reply Reply Quote 0
                                    • travisdh1T
                                      travisdh1 @JaredBusch
                                      last edited by

                                      @JaredBusch said:

                                      @scottalanmiller said:

                                      @coliver said:

                                      @scottalanmiller said:

                                      Maybe PocketMine is going to need to be forked.

                                      Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                      Yes, it is PHP.

                                      Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                                      No kidding. My first MMORPG is now available from people who took the original client and re-wrote the server coding just from that. www.sbemu.com

                                      JaredBuschJ 1 Reply Last reply Reply Quote 1
                                      • JaredBuschJ
                                        JaredBusch @travisdh1
                                        last edited by

                                        @travisdh1 said:

                                        @JaredBusch said:

                                        @scottalanmiller said:

                                        @coliver said:

                                        @scottalanmiller said:

                                        Maybe PocketMine is going to need to be forked.

                                        Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                        Yes, it is PHP.

                                        Just because it is PHP does not mean it is easy. Server emulation is quite complex when you do not have the raw source code to the client.

                                        No kidding. My first MMORPG is now available from people who took the original client and re-wrote the server coding just from that. www.sbemu.com

                                        I spent about 4-5 years as a minor contributing member to the EQ emulator project. Still have commit access actually.

                                        1 Reply Last reply Reply Quote 1
                                        • JaredBuschJ
                                          JaredBusch
                                          last edited by

                                          And 0.14.0 has dropped.
                                          http://news.thewindowsclub.com/minecraft-windows-10-edition-beta-pocket-edition-updated-version-0-14-0-82251/

                                          1 Reply Last reply Reply Quote 1
                                          • scottalanmillerS
                                            scottalanmiller
                                            last edited by

                                            Awesome, thanks for checking back. Will try to update today, my kids have been very sad.

                                            1 Reply Last reply Reply Quote 0
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