Sodium Update
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Deploy is done. Fingers crossed, this is a big one.
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We hit the update right during a run cycle of the scheduler. So fifteen minutes till we see a first run and over half an hour till we have an idea of how well the fix worked.
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Also, UUIDs for UNIX machines have made it into this release. This should help a lot with system identification. We have to get this into Windows yet, quite a bit more complex there as Windows doesn't have native handling for UUID generation like UNIX does.
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@quixoticjustin said in Sodium Update:
Also, UUIDs for UNIX machines have made it into this release. This should help a lot with system identification. We have to get this into Windows yet, quite a bit more complex there as Windows doesn't have native handling for UUID generation like UNIX does.
That will be nice. We've seen so many hard to identify systems from the random grabs that were there before.
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Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
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@gjacobse said in Sodium Update:
Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
It's in the top right corner. It doesn't show up on small screens. If you look at it on a full desktop monitor, it is there.
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@scottalanmiller said in Sodium Update:
@gjacobse said in Sodium Update:
Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
It's in the top right corner. It doesn't show up on small screens. If you look at it on a full desktop monitor, it is there.
Then I have to say...
Stupid MS Surface:
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Yup, small screen. Try scaling it down, I bet that it shows up. Something weird with that site template causing that problem.
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@scottalanmiller said in Sodium Update:
Yup, small screen. Try scaling it down, I bet that it shows up. Something weird with that site template causing that problem.
yes it did,..
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At least there is a work around, lol.
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Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
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@quixoticjustin said in Sodium Update:
Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
pretty sure that is about 80% of what programming is... Getting around some bug in an elegant way.
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@gjacobse said in Sodium Update:
@quixoticjustin said in Sodium Update:
Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
pretty sure that is about 80% of what programming is... Getting around some bug in an elegant way.
80% of programming is making the bugs
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@scottalanmiller said in Sodium Update:
@gjacobse said in Sodium Update:
@quixoticjustin said in Sodium Update:
Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
pretty sure that is about 80% of what programming is... Getting around some bug in an elegant way.
80% of programming is making the bugs
Followed by 19% of eloquently working around the newly created bugs, and 1% of coding around users making the developers go WTF?!
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Getting this on my dashboard today... if this issue has been covered in this thread already, then feel free to yell at me for non-readification.
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We just pushed out a new release for today. Trying to fix some of the bugs that people have been finding.
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And the evening's second release is now out.
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We are pushing out the last release of the night any minute.
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One of the big goals of tonight's latest release is to eliminate the accidental "global chat" option that appears from time to time.
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Sorry for the two week hiatus. As many of you know, there have been some major employment changes in the Quixotic team and, of course, that will have an effect on SodiumSuite. What exactly that effect will be, for better or for worse, will take some time to determine. Our hopes are that once the dust has settled that SS will see an increase in development effort, but it will certainly be a few months before that can be realized. I'll be doing my best to keep everyone abreast of the latest news and status.