Windows Server Licensing
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Hey all, long time.
Just had a conversation with my purchasing guy, who's been doing this for decades the conversation came up about Server licensing, 1 Socket or 2 (or 400) and the core count.
Can someone refresh my memory on the specifics of this.
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I would eat my hat, but I could've sworn the licensing is every core and socket (using Standard licensing) needs to be licensed with a Core-Pack (16 core minimum) and the Server Standard license.
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He's under the impression that you only need to purchase 1 Server Standard license and the core-pack to cover the spread of those cores.
Microsoft's licensing seems to indicate that its a Per Socket with a Core Rider, as indicated here.
HPE has some tool which indicates the inverse here
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@DustinB3403 You have to buy enough to cover your physical cores.
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@DustinB3403 said in Windows Server Licensing:
Hey all, long time.
Just had a conversation with my purchasing guy, who's been doing this for decades the conversation came up about Server licensing, 1 Socket or 2 (or 400) and the core count.
Can someone refresh my memory on the specifics of this.
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I would eat my hat, but I could've sworn the licensing is every core and socket (using Standard licensing) needs to be licensed with a Core-Pack (16 core minimum) and the Server Standard license.
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He's under the impression that you only need to purchase 1 Server Standard license and the core-pack to cover the spread of those cores.
Microsoft's licensing seems to indicate that its a Per Socket with a Core Rider, as indicated here.
HPE has some tool which indicates the inverse here
You need to license 16x cores as a minimum, regardless.
If you have 1x socket @ 16x cores, or 2x sockets @ 8x cores each. You are covered via minumum.
If you have 2x sockets @ 10x cores, you need to license 20 cores total. (16x minimum, + 4x more cores) No more, no less.
If you hae 4x sockets @ 4x cores for example, you still need to purchase twice the minimum, which is licensing 32x cores.
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@DustinB3403 said in Windows Server Licensing:
HPE has some tool which indicates the inverse here
This tool is correct, as far as I've last known.