Sodium Update
-
@quixoticjustin Changes?
-
@danp They were mainly backend changes in conjunction with the architecture changes to make sure we don't run into more checkin issues.
-
@quixoticjeremy OIC. Thought maybe there were new features you wanted us to review/test.
-
@danp Haha I'm sure there will be new features today but nope not yet. Data collection took priority this morning. I did get some things cleaned up but I haven't created a release yet.
-
@quixoticjeremy said in Sodium Update:
@danp Haha I'm sure there will be new features today but nope not yet. Data collection took priority this morning. I did get some things cleaned up but I haven't created a release yet.
Well, you missed that target
Rumour has it, though, we should have some big updates coming in just a few hours.
-
Doing some Mac testing this morning. We are very anxious to add Mac support to the list. That's our one large platform hurdle at the moment.
-
And it's official! Okay, not official, there is no downloadable installer yet. But, SS is working on Mac OS. We have our first install and it went pretty smoothly. Was all manual, but worked great. Requires HomeBrew which is not ideal, but not a big deal, either. We will likely make different versions of the installer or something like that, in the future. For now, though, a HomeBrew managed install is simple and working. We might have an installer built and out by the end of the weekend.
-
We've been fighting with a scanning bug all week. Got a potential fix for it rolling out today. Fingers crossed that we got it fixed on the first production try. This is an odd one that has been a big stumper and causing no end of performance issues.
-
Deploy is done. Fingers crossed, this is a big one.
-
We hit the update right during a run cycle of the scheduler. So fifteen minutes till we see a first run and over half an hour till we have an idea of how well the fix worked.
-
Also, UUIDs for UNIX machines have made it into this release. This should help a lot with system identification. We have to get this into Windows yet, quite a bit more complex there as Windows doesn't have native handling for UUID generation like UNIX does.
-
@quixoticjustin said in Sodium Update:
Also, UUIDs for UNIX machines have made it into this release. This should help a lot with system identification. We have to get this into Windows yet, quite a bit more complex there as Windows doesn't have native handling for UUID generation like UNIX does.
That will be nice. We've seen so many hard to identify systems from the random grabs that were there before.
-
Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
-
@gjacobse said in Sodium Update:
Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
It's in the top right corner. It doesn't show up on small screens. If you look at it on a full desktop monitor, it is there.
-
@scottalanmiller said in Sodium Update:
@gjacobse said in Sodium Update:
Looking good -
Will there be a link on the www.sodiumsuite.com site? I don't see one currently.
It's in the top right corner. It doesn't show up on small screens. If you look at it on a full desktop monitor, it is there.
Then I have to say...
Stupid MS Surface:
-
Yup, small screen. Try scaling it down, I bet that it shows up. Something weird with that site template causing that problem.
-
@scottalanmiller said in Sodium Update:
Yup, small screen. Try scaling it down, I bet that it shows up. Something weird with that site template causing that problem.
yes it did,..
-
At least there is a work around, lol.
-
Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
-
@quixoticjustin said in Sodium Update:
Unfortunately our big fix attempt did not work. There is a bug in Salt that Sodium relies on and we are trying to figure out how we can get around it in the most elegant way.
pretty sure that is about 80% of what programming is... Getting around some bug in an elegant way.