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    Installing PocketMine MineCraft PE Server on CentOS 7

    IT Discussion
    scale scale hc3 pocketmine minecraft minecraft pe gaming linux linux server centos centos 7 php open source ntg lab
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    • DashrenderD
      Dashrender
      last edited by

      Does any maintain a list of what version of the server works with what versions of the different clients?

      This would be handy to keep one from upgrading any component until all pieces are working.

      coliverC 1 Reply Last reply Reply Quote 1
      • coliverC
        coliver @Dashrender
        last edited by

        @Dashrender said:

        Does any maintain a list of what version of the server works with what versions of the different clients?

        This would be handy to keep one from upgrading any component until all pieces are working.

        The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

        scottalanmillerS 1 Reply Last reply Reply Quote 1
        • scottalanmillerS
          scottalanmiller @coliver
          last edited by

          @coliver said:

          The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

          Is he still allowed to work on it? Mojang are the ones specifically changing the code and, I assume, for the express purpose of making PocketMine have to work hard to keep things working. They could easily make this stable, but they don't.

          coliverC 1 Reply Last reply Reply Quote 0
          • coliverC
            coliver @scottalanmiller
            last edited by

            @scottalanmiller said:

            @coliver said:

            The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

            Is he still allowed to work on it? Mojang are the ones specifically changing the code and, I assume, for the express purpose of making PocketMine have to work hard to keep things working. They could easily make this stable, but they don't.

            From what I've read he is. Minecraft PE has rarely been friendly to the modding community though.

            scottalanmillerS 1 Reply Last reply Reply Quote 0
            • scottalanmillerS
              scottalanmiller
              last edited by

              Yeah, although that is partially because of the platforms that it runs on. Well hopefully, fingers crossed.

              1 Reply Last reply Reply Quote 0
              • scottalanmillerS
                scottalanmiller
                last edited by

                Just reporting back, no update as of today. 1266 is still the latest build.

                1 Reply Last reply Reply Quote 0
                • scottalanmillerS
                  scottalanmiller
                  last edited by

                  I am attempting to keep very much on top of this as my daughters are quite anxious to be able to get back into their game world and keep playing. We were using the PE edition to play together as a family and losing connectivity really impacts them now 😞

                  As of today, still no movement on a new build.

                  coliverC 1 Reply Last reply Reply Quote 0
                  • coliverC
                    coliver @scottalanmiller
                    last edited by

                    @scottalanmiller said:

                    I am attempting to keep very much on top of this as my daughters are quite anxious to be able to get back into their game world and keep playing. We were using the PE edition to play together as a family and losing connectivity really impacts them now 😞

                    As of today, still no movement on a new build.

                    That's unfortunate. Can you play on the local worlds at all?

                    scottalanmillerS 1 Reply Last reply Reply Quote 0
                    • scottalanmillerS
                      scottalanmiller @coliver
                      last edited by

                      @coliver said:

                      That's unfortunate. Can you play on the local worlds at all?

                      Yes, the clients themselves still work. But the kids like playing with me in the same world, they don't really enjoy playing by themselves. They loved that it was a social, family thing.

                      DustinB3403D 1 Reply Last reply Reply Quote 1
                      • DustinB3403D
                        DustinB3403 @scottalanmiller
                        last edited by

                        @scottalanmiller Yea minecraft solo pretty much sucks.

                        Speaking of maybe you can setup a FTB Invinity Evolved server on that scale cluster 😛 Maybe import a world and get things really flying.

                        1 Reply Last reply Reply Quote 0
                        • scottalanmillerS
                          scottalanmiller @coliver
                          last edited by

                          @coliver said:

                          @scottalanmiller said:

                          @coliver said:

                          The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

                          Is he still allowed to work on it? Mojang are the ones specifically changing the code and, I assume, for the express purpose of making PocketMine have to work hard to keep things working. They could easily make this stable, but they don't.

                          From what I've read he is. Minecraft PE has rarely been friendly to the modding community though.

                          He's not even posted on the twitter feed about the issue. Total silence on all channels. I have a feeling he's not on the project any longer 😞 Maybe he is just really busy, but seems suspicious that there isn't even a note saying he is aware of the issue.

                          coliverC 1 Reply Last reply Reply Quote 0
                          • coliverC
                            coliver @scottalanmiller
                            last edited by

                            @scottalanmiller said:

                            @coliver said:

                            @scottalanmiller said:

                            @coliver said:

                            The main developer behind Pocketmine was hired by Mojang not too long ago. I wonder how quickly they will be able to get the system updated.

                            Is he still allowed to work on it? Mojang are the ones specifically changing the code and, I assume, for the express purpose of making PocketMine have to work hard to keep things working. They could easily make this stable, but they don't.

                            From what I've read he is. Minecraft PE has rarely been friendly to the modding community though.

                            He's not even posted on the twitter feed about the issue. Total silence on all channels. I have a feeling he's not on the project any longer 😞 Maybe he is just really busy, but seems suspicious that there isn't even a note saying he is aware of the issue.

                            I don't doubt that. It's unfortunate but it looks like the project may be abandoned. Looks like someone is updating their Github, but it hasn't been pulled into the master branch yet.

                            1 Reply Last reply Reply Quote 0
                            • coliverC
                              coliver
                              last edited by

                              Looks like there are some unofficial patches.

                              https://forums.pocketmine.net/threads/pocketmine-mp-0-13-2.14980/

                              1 Reply Last reply Reply Quote 0
                              • scottalanmillerS
                                scottalanmiller
                                last edited by

                                Maybe PocketMine is going to need to be forked.

                                coliverC 1 Reply Last reply Reply Quote 0
                                • coliverC
                                  coliver @scottalanmiller
                                  last edited by

                                  @scottalanmiller said:

                                  Maybe PocketMine is going to need to be forked.

                                  Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                  scottalanmillerS 1 Reply Last reply Reply Quote 0
                                  • scottalanmillerS
                                    scottalanmiller @coliver
                                    last edited by

                                    @coliver said:

                                    @scottalanmiller said:

                                    Maybe PocketMine is going to need to be forked.

                                    Sounds like it. I think it is PHP? So that shouldn't be too bad.

                                    Yes, it is PHP.

                                    JaredBuschJ 1 Reply Last reply Reply Quote 0
                                    • DashrenderD
                                      Dashrender
                                      last edited by

                                      So forking PocketMine will what ? allow it to connect to the PE server version?

                                      coliverC scottalanmillerS 2 Replies Last reply Reply Quote 0
                                      • coliverC
                                        coliver @Dashrender
                                        last edited by

                                        @Dashrender said:

                                        So forking PocketMine will what ? allow it to connect to the PE server version?

                                        There is a patch that has been submitted to solve this issue but it hasn't been folded into the master branch yet. Forking the project could incorporate that patch and ensure future development continues, if for instance the main dev decides to get out of the game and remove the project.

                                        1 Reply Last reply Reply Quote 0
                                        • scottalanmillerS
                                          scottalanmiller @Dashrender
                                          last edited by

                                          @Dashrender said:

                                          So forking PocketMine will what ? allow it to connect to the PE server version?

                                          PocketMine IS the server 🙂

                                          Minecraft PE is the client.

                                          DashrenderD 1 Reply Last reply Reply Quote 0
                                          • DashrenderD
                                            Dashrender @scottalanmiller
                                            last edited by

                                            @scottalanmiller said:

                                            @Dashrender said:

                                            So forking PocketMine will what ? allow it to connect to the PE server version?

                                            PocketMine IS the server 🙂

                                            Minecraft PE is the client.

                                            OH, thanks.
                                            So forking it so that someone else can maintain it assuming that the original maintainer doesn't come back, is that right?

                                            scottalanmillerS 1 Reply Last reply Reply Quote 0
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