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    Gaming - What's everyone playing / hosting / looking to play

    Water Closet
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    • thwrT
      thwr
      last edited by

      I'm somehow unsure about Grim Dawn. It's a nice oldschool game, much like Titan Quest (ha, guess why!), but it seems to lack something. Can't say what, I just don't know yet.

      And balancing isn't good at all, my very first build is way overpowered. Didn't upgrade my equip for the last 8 levels and now it's getting just a bit harder.

      wirestyle22W 1 Reply Last reply Reply Quote 0
      • wirestyle22W
        wirestyle22 @thwr
        last edited by

        @thwr idk what it is but I can't play hack n slash games anymore. There's just nothing to them

        thwrT 1 Reply Last reply Reply Quote 0
        • thwrT
          thwr @wirestyle22
          last edited by

          @wirestyle22 Don't you remember all the long hot summer nights playing endless hours of D1 and D2? 😉

          wirestyle22W 1 Reply Last reply Reply Quote 0
          • scottalanmillerS
            scottalanmiller @scottalanmiller
            last edited by

            @scottalanmiller said in Gaming - What's everyone playing / hosting / looking to play:

            @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

            @scottalanmiller said in Gaming - What's everyone playing / hosting / looking to play:

            Time to set up the new NVidia Shield TV. I'm a bit excited.

            Post back about your experiences. Interested to know what you think

            Thus far it doesn't even work. It has major bugs around the wifi interface and thus far, it's a brick.

            Okay, after a reboot things have started to work, maybe. Still testing.

            1 Reply Last reply Reply Quote 0
            • wirestyle22W
              wirestyle22 @thwr
              last edited by

              @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

              travisdh1T 1 Reply Last reply Reply Quote 0
              • travisdh1T
                travisdh1 @wirestyle22
                last edited by

                @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                I'm sure I've already
                link text
                but I'm powering on anyway.

                Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                wirestyle22W coliverC 2 Replies Last reply Reply Quote 1
                • wirestyle22W
                  wirestyle22 @travisdh1
                  last edited by

                  @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                  @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                  @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                  I'm sure I've already
                  link text
                  but I'm powering on anyway.

                  Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                  They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                  They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                  This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                  I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                  I can understand being within a certain range of hardware specifications. You are limiting who can play your game when you do that. I mean actual gameplay though. You look at a game like Fez. Could it be better? Yeah of course but you never see anyone take a chance on something like that. It's a really original idea. Undertale too. Who plays an RPG where you never have to kill anyone? I like that they screw with the archetypes of games.

                  1 Reply Last reply Reply Quote 1
                  • NattNattN
                    NattNatt @Deleted74295
                    last edited by

                    @Breffni-Potter said in Gaming - What's everyone playing / hosting / looking to play:

                    @geertcourmacher said

                    Seems that GTA V with the latest update has finally gotten rid of the cheaters/modders. Anyone here still playing it?

                    I never play online, I play offline with mods 🙂

                    Would love a private multiplayer separate to the rockstar servers but their legal team keep shutting down those projects rapidly.

                    why not just play private sessions online?

                    Deleted74295D 1 Reply Last reply Reply Quote 0
                    • Deleted74295D
                      Deleted74295 Banned @NattNatt
                      last edited by

                      @NattNatt said in Gaming - What's everyone playing / hosting / looking to play:

                      @Breffni-Potter said in Gaming - What's everyone playing / hosting / looking to play:

                      @geertcourmacher said

                      Seems that GTA V with the latest update has finally gotten rid of the cheaters/modders. Anyone here still playing it?

                      I never play online, I play offline with mods 🙂

                      Would love a private multiplayer separate to the rockstar servers but their legal team keep shutting down those projects rapidly.

                      why not just play private sessions online?

                      Because I can't play with mods then. 🙂

                      Something which is still being played is the unofficial mod San Andreas Multiplayer. If Rockstar took the handcuffs off the modders and let them tinker with the game outside of their pay to win multiplayer servers, then it might be more popular.

                      1 Reply Last reply Reply Quote 1
                      • coliverC
                        coliver @travisdh1
                        last edited by

                        @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                        @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                        @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                        I'm sure I've already
                        link text
                        but I'm powering on anyway.

                        Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                        They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                        They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                        This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                        I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                        I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                        travisdh1T 1 Reply Last reply Reply Quote 0
                        • travisdh1T
                          travisdh1 @coliver
                          last edited by

                          @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                          @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                          @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                          @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                          I'm sure I've already
                          link text
                          but I'm powering on anyway.

                          Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                          They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                          They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                          This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                          I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                          I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                          I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                          coliverC 1 Reply Last reply Reply Quote 0
                          • coliverC
                            coliver @travisdh1
                            last edited by

                            @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                            @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                            @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                            @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                            @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                            I'm sure I've already
                            link text
                            but I'm powering on anyway.

                            Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                            They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                            They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                            This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                            I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                            I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                            I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                            I think the single player campaign will go a long way to refining the controls. I tried dog fighting with a full flight stick when it first came out. Couldn't get the hang out it.

                            travisdh1T 1 Reply Last reply Reply Quote 1
                            • travisdh1T
                              travisdh1 @coliver
                              last edited by

                              @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                              @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                              @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                              @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                              @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                              @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                              I'm sure I've already
                              link text
                              but I'm powering on anyway.

                              Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                              They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                              They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                              This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                              I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                              I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                              I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                              I think the single player campaign will go a long way to refining the controls. I tried dog fighting with a full flight stick when it first came out. Couldn't get the hang out it.

                              Yeah, I want a tutorial to run through. I actually have to do the thing, reading about it doesn't stick.

                              wirestyle22W 1 Reply Last reply Reply Quote 0
                              • wirestyle22W
                                wirestyle22 @travisdh1
                                last edited by

                                @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                                @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                                I'm sure I've already
                                link text
                                but I'm powering on anyway.

                                Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                                They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                                They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                                This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                                I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                                I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                                I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                                I think the single player campaign will go a long way to refining the controls. I tried dog fighting with a full flight stick when it first came out. Couldn't get the hang out it.

                                Yeah, I want a tutorial to run through. I actually have to do the thing, reading about it doesn't stick.

                                Is Star Citizen going to be multiplayer? I'm assuming something akin to EVE?

                                travisdh1T 1 Reply Last reply Reply Quote 0
                                • travisdh1T
                                  travisdh1 @wirestyle22
                                  last edited by

                                  @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                                  @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                  @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                  @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                  @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                  @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                  @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                                  @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                                  I'm sure I've already
                                  link text
                                  but I'm powering on anyway.

                                  Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                                  They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                                  They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                                  This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                                  I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                                  I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                                  I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                                  I think the single player campaign will go a long way to refining the controls. I tried dog fighting with a full flight stick when it first came out. Couldn't get the hang out it.

                                  Yeah, I want a tutorial to run through. I actually have to do the thing, reading about it doesn't stick.

                                  Is Star Citizen going to be multiplayer? I'm assuming something akin to EVE?

                                  Star Citizen is what the single player story line is being called. It also has multiplayer, which is what the publicly released things are concentrating on currently.

                                  More like mashing EVE, Halo, and Mass Effect into a single thing. Let me see if I can remember what all they're working on off the top of my head.

                                  • Space Flight
                                  • Dogfighting
                                  • Transportation
                                  • Mining
                                  • Communications
                                  • Planetary Landing
                                  • Marine raids
                                  • Boarding actions
                                  • Citizenship/Piracy

                                  Basically, you're going to have what would normally be 4 different titles in a single game.

                                  wirestyle22W 1 Reply Last reply Reply Quote 0
                                  • wirestyle22W
                                    wirestyle22 @travisdh1
                                    last edited by wirestyle22

                                    @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                    @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @coliver said in Gaming - What's everyone playing / hosting / looking to play:

                                    @travisdh1 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @wirestyle22 said in Gaming - What's everyone playing / hosting / looking to play:

                                    @thwr Totally. I'm like a game snob though. I started playing indie games and I just don't see the merit of these big games anymore. They aren't interesting or testing boundaries or anything. It's sad.

                                    I'm sure I've already
                                    link text
                                    but I'm powering on anyway.

                                    Roberts Space Industries, if you don't know who is pushing this one, then you've lost your gaming card. (Seriously, Chris Roberts was the one who did the Wing Commander and Freelancer series.) I gave them more money than I thought I had last time I looked at my total, and I still don't mind.

                                    They've just released the first public (pre-Alpha at this point) persistence. They currently have space combat, station landing, FPS, and a mission system in place. They're also working on a single player campaign that you won't need an internet connection to play.

                                    They're going to have everything they can possible do in the game, because it was completely crowd funded and looks like it will continue to raise enough money to continue development well beyond release.

                                    This thing is MASSIVE, but only in the very beginning stages still. They're also pushing the computer hardware harder than anyone. My gaming machine at home with an i7-3770, AMD 980 2GB, and 32GB RAM has trouble keeping up (tho I'm hoping that's more a networking optimization issue, will see.)

                                    I agree that most companies are not really pushing the capabilities today's computers offer. This Star Citizen looks to be different, and Chris Roberts has a long history of successfully pushing the limits of a computers processing power.

                                    I'm really excited for Star Citizen. I backed it when they first announced and have been keeping up with it... Fortunately they have a settings mode that my six year old gaming rig can play on. Although I haven't touched it in a few months.

                                    I still don't have the controls memorized to the point I can use them. Of course I'm also kinda waiting on my Freelancer MAX to get from hanger to flyable.

                                    I think the single player campaign will go a long way to refining the controls. I tried dog fighting with a full flight stick when it first came out. Couldn't get the hang out it.

                                    Yeah, I want a tutorial to run through. I actually have to do the thing, reading about it doesn't stick.

                                    Is Star Citizen going to be multiplayer? I'm assuming something akin to EVE?

                                    Star Citizen is what the single player story line is being called. It also has multiplayer, which is what the publicly released things are concentrating on currently.

                                    More like mashing EVE, Halo, and Mass Effect into a single thing. Let me see if I can remember what all they're working on off the top of my head.

                                    • Space Flight
                                    • Dogfighting
                                    • Transportation
                                    • Mining
                                    • Communications
                                    • Planetary Landing
                                    • Marine raids
                                    • Boarding actions
                                    • Citizenship/Piracy

                                    Basically, you're going to have what would normally be 4 different titles in a single game.

                                    That's pretty insane. I saw a video on it but it wasn't explained. Did they explain the way the economy is going to work?

                                    EDIT: Apparently they did: https://www.youtube.com/watch?v=r0qXEAqYIH8

                                    1 Reply Last reply Reply Quote 1
                                    • scottalanmillerS
                                      scottalanmiller
                                      last edited by

                                      Two days until the Steam Summer Sale. Brace yourselves!!

                                      NattNattN 1 Reply Last reply Reply Quote 2
                                      • NattNattN
                                        NattNatt @scottalanmiller
                                        last edited by

                                        @scottalanmiller I'm on holiday for a few days next week so my wallet will thank me...

                                        1 Reply Last reply Reply Quote 0
                                        • scottalanmillerS
                                          scottalanmiller
                                          last edited by

                                          My wallet is going to regret this weekend.

                                          thwrT 1 Reply Last reply Reply Quote 2
                                          • thwrT
                                            thwr @scottalanmiller
                                            last edited by

                                            @scottalanmiller said in Gaming - What's everyone playing / hosting / looking to play:

                                            My wallet is going to regret this weekend.

                                            Hehe, yeah, that will hurt I guess 😉

                                            1 Reply Last reply Reply Quote 0
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