@scottalanmiller said in Random Thread - Anything Goes:
With the subscription model, let's just say $10/mo, that's $120/year in games (not bad if it meets your needs) but you get a total of 100 games to play (something like that), but it's not 100 that you select, it's 100 that they select.
I look at it like this, which I think is the only real way to look at it:
The $10 per month subscription is THE game. Every time one of us plays a game that is available via and through the Game Pass subscription, counts towards the cost per play of THE $10 "game".
For example, It's January 1st, I play AoE DE twice that day, and some combination of me/daughter/son plays "New Super Lucky's Tale" 3 times that day, the cost per play becomes $2. But of course it doesn't stop there... over the course of a month, it may likely exceed 40 times. So the cost per play is then $0.25. So the $10 subscription "game" is at a $0.25 cost per play. That's not bad given there's lots of games available for all our needs.
This hasn't been the case yet, but if a game were to leave Game Pass that I or we often play and don't want to do without, we'd buy it at a discounted Game Pass price as we can probably guesstimate it would be worth it at some point.
If there's a game that like... well the cost per play is like $2.50 and I don't see it being played more than a few times per year or whatever... then it's easy to realize it's not worth it... or maybe it is. It depends on the game and a bunch of other factors.