That Feeling in a Game
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...when you know something big is about to come out of nowhere...
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That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
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Only if life was that easy and had autosaves
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@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
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Half Life 2 was particularly guilty of this one. Big ammo chest? Big fight coming.
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@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
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@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
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@ajstringham said:
@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
that's life
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@IRJ said:
@ajstringham said:
@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
that's life
I play games to escape real life!
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@ajstringham said:
@IRJ said:
@ajstringham said:
@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
that's life
I play games to escape real life!
Have you tried Heorin Hero?
Youtube Video -
@IRJ said:
@ajstringham said:
@IRJ said:
@ajstringham said:
@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
that's life
I play games to escape real life!
Have you tried Heorin Hero?
Youtube VideoUmmm....no
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@ajstringham said:
@IRJ said:
@ajstringham said:
@IRJ said:
@ajstringham said:
@IRJ said:
@scottalanmiller said:
@IRJ said:
That sounds nice. I'm used to no supplies, no autosave, and shit comes out of nowhere
Atari 2600 days.
I actually prefer games that don't autosave. I don't mind a feature that allows the player to save whenever they want. Eliminating autosave makes you think more about the consequences of your actions.
Yes, but also results in heavy amounts of frustration in case you forget to save.
that's life
I play games to escape real life!
Have you tried Heorin Hero?
Youtube VideoUmmm....no
Another Southpark reference lol