Batman Arkham Asylum Crashing on Windows 10



  • That pretty much sums it up. Fully updated Windows 10 Pro on an HP Envy trying to play Batman Arkham Asylum GOTY Edition from Steam and DirectX crashes on me. Anyone seen this or have an idea of what path to take to address it?

    It an unhandled .NET Framework exception.



  • Here is the stack dump...

    See the end of this message for details on invoking 
    just-in-time (JIT) debugging instead of this dialog box.
    
    ************** Exception Text **************
    System.Runtime.InteropServices.SEHException: External component has thrown an exception.
       at BmLauncherLib.PhysXSDK.{ctor}(PhysXSDK* )
       at BmLauncherUtils.PhysXSDK..ctor()
       at BmLauncher.Settings.DetermineDefaultPhysXLevel()
       at BmLauncher.Settings.StaticInitialise(IniFile iniFile, IniFile iniEng, IniFile iniInst, SystemInfo sysInfo, String localePath, String localeConfigFile)
       at BmLauncher.Form1.Initialise()
       at BmLauncher.Form1.OnLoad(Object sender, EventArgs e)
       at System.Windows.Forms.Form.OnLoad(EventArgs e)
       at System.Windows.Forms.Form.OnCreateControl()
       at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
       at System.Windows.Forms.Control.CreateControl()
       at System.Windows.Forms.Control.WmShowWindow(Message& m)
       at System.Windows.Forms.Control.WndProc(Message& m)
       at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
       at System.Windows.Forms.ContainerControl.WndProc(Message& m)
       at System.Windows.Forms.Form.WmShowWindow(Message& m)
       at System.Windows.Forms.Form.WndProc(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
       at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
       at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    
    
    ************** Loaded Assemblies **************
    mscorlib
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
        CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    ----------------------------------------
    BmLauncher
        Assembly Version: 1.0.1.0
        Win32 Version: 1.0.1.0
        CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Batman%20Arkham%20Asylum%20GOTY/Binaries/BmLauncher.exe
    ----------------------------------------
    System.Windows.Forms
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8663 (QFE.050727-8600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Management
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Management/2.0.0.0__b03f5f7f11d50a3a/System.Management.dll
    ----------------------------------------
    BmLauncherUtils
        Assembly Version: 1.0.0.0
        Win32 Version: 1.0.1.0
        CodeBase: file:///C:/Program%20Files%20(x86)/Steam/steamapps/common/Batman%20Arkham%20Asylum%20GOTY/Binaries/BmLauncherUtils.DLL
    ----------------------------------------
    msvcm80
        Assembly Version: 8.0.50727.9185
        Win32 Version: 8.00.50727.9185
        CodeBase: file:///C:/WINDOWS/WinSxS/x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.9185_none_d0905a48442809b8/msvcm80.dll
    ----------------------------------------
    Microsoft.DirectX.Direct3D
        Assembly Version: 1.0.2902.0
        Win32 Version: 9.05.132.0000
        CodeBase: file:///C:/WINDOWS/assembly/GAC/Microsoft.DirectX.Direct3D/1.0.2902.0__31bf3856ad364e35/Microsoft.DirectX.Direct3D.dll
    ----------------------------------------
    System.Xml
        Assembly Version: 2.0.0.0
        Win32 Version: 2.0.50727.8662 (QFE.050727-8600)
        CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    
    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.
    
    For example:
    
    <configuration>
        <system.windows.forms jitDebugging="true" />
    </configuration>
    
    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.


  • Looks like a Windows 10 compatibility problem. Need to run the compatibility tester on it and set it to Windows 8 compatibility.



  • I would also check to see what version of .NET Framework you have installed. I've had games crash because I was running a higher version then they supported.

    Which is insane



  • What versions of .NET Framework do you have?
    Also, something to try if you haven't already: dxdiag
    Where did you install the graphics drivers from?

    • When you installed them, did you do a clean install or just paste over the top?

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