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    What Are You Currently Reading Outside of Tech

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    • NDCN
      NDC @wirestyle22
      last edited by

      @wirestyle22 said in What Are You Currently Reading Outside of Tech:

      Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

      Perhaps you have an example or two that you have read and enjoyed to help us along?

      1 Reply Last reply Reply Quote 0
      • momurdaM
        momurda @wirestyle22
        last edited by

        @wirestyle22 Book of the New Sun Gene Wolfe

        1 Reply Last reply Reply Quote 1
        • travisdh1T
          travisdh1 @wirestyle22
          last edited by

          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

          @kelly You ever read incarnations of immortality?

          Pandora's Star and Judas Unchained are my favorite pair from Peter F Hamilton. Most of his stuff is an amalgamation of sci-fi and fantasy.

          wirestyle22W 1 Reply Last reply Reply Quote 1
          • wirestyle22W
            wirestyle22 @travisdh1
            last edited by

            @travisdh1 said in What Are You Currently Reading Outside of Tech:

            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

            @kelly You ever read incarnations of immortality?

            Pandora's Star and Judas Unchained are my favorite pair from Peter F Hamilton. Most of his stuff is an amalgamation of sci-fi and fantasy.

            Thanks.

            1 Reply Last reply Reply Quote 0
            • wirestyle22W
              wirestyle22 @Kelly
              last edited by

              @kelly said in What Are You Currently Reading Outside of Tech:

              @wirestyle22 said in What Are You Currently Reading Outside of Tech:

              Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

              They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

              I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

              KellyK 1 Reply Last reply Reply Quote 0
              • jmooreJ
                jmoore @wirestyle22
                last edited by

                @wirestyle22 I recommend this series. I thought it was excellent.
                Death Gate Cycle

                KellyK 1 Reply Last reply Reply Quote 1
                • KellyK
                  Kelly @jmoore
                  last edited by

                  @jmoore said in What Are You Currently Reading Outside of Tech:

                  @wirestyle22 I recommend this series. I thought it was excellent.
                  Death Gate Cycle

                  I might have to reread those. It has been a long time.

                  1 Reply Last reply Reply Quote 0
                  • KellyK
                    Kelly @wirestyle22
                    last edited by

                    @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                    @kelly said in What Are You Currently Reading Outside of Tech:

                    @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                    Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                    They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                    I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                    So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                    wirestyle22W 1 Reply Last reply Reply Quote 0
                    • wirestyle22W
                      wirestyle22 @Kelly
                      last edited by wirestyle22

                      @kelly said in What Are You Currently Reading Outside of Tech:

                      @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                      @kelly said in What Are You Currently Reading Outside of Tech:

                      @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                      Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                      They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                      I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                      So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                      More like Cyberpunk with mysticism/religion that is "real" -- affecting peoples digital selves. It's still being developed though. A lot could change. I'd have to figure out how to deal with people who have no enhancements in a creative way mechanically within the game rather than making them immune or simply never including a character that is au natural.

                      KellyK 2 Replies Last reply Reply Quote 0
                      • KellyK
                        Kelly @wirestyle22
                        last edited by

                        @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                        @kelly said in What Are You Currently Reading Outside of Tech:

                        @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                        @kelly said in What Are You Currently Reading Outside of Tech:

                        @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                        Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                        They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                        I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                        So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                        More like Cyberpunk with mysticism/religion that is "real" -- affecting peoples digital selves. It's still being developed though. A lot could change. I'd have to figure out how to deal with people who have no enhancements in a creative way mechanically within the game rather than making them immune or simply never including a character that is au natural.

                        Video game, boardgame, or tabletop rpg?

                        wirestyle22W 1 Reply Last reply Reply Quote 0
                        • wirestyle22W
                          wirestyle22 @Kelly
                          last edited by

                          @kelly said in What Are You Currently Reading Outside of Tech:

                          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                          @kelly said in What Are You Currently Reading Outside of Tech:

                          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                          @kelly said in What Are You Currently Reading Outside of Tech:

                          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                          Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                          They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                          I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                          So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                          More like Cyberpunk with mysticism/religion that is "real" -- affecting peoples digital selves. It's still being developed though. A lot could change. I'd have to figure out how to deal with people who have no enhancements in a creative way mechanically within the game rather than making them immune or simply never including a character that is au natural.

                          Video game, boardgame, or tabletop rpg?

                          Video game done in Unity

                          1 Reply Last reply Reply Quote 0
                          • KellyK
                            Kelly @wirestyle22
                            last edited by

                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                            @kelly said in What Are You Currently Reading Outside of Tech:

                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                            @kelly said in What Are You Currently Reading Outside of Tech:

                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                            Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                            They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                            I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                            So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                            More like Cyberpunk with mysticism/religion that is "real" -- affecting peoples digital selves. It's still being developed though. A lot could change. I'd have to figure out how to deal with people who have no enhancements in a creative way mechanically within the game rather than making them immune or simply never including a character that is au natural.

                            And...digital selves, meaning a Shadowrun type interface where a person is effectively completely in the virtual world when they're jacked in?

                            wirestyle22W 2 Replies Last reply Reply Quote 0
                            • wirestyle22W
                              wirestyle22 @Kelly
                              last edited by

                              @kelly said in What Are You Currently Reading Outside of Tech:

                              @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                              @kelly said in What Are You Currently Reading Outside of Tech:

                              @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                              @kelly said in What Are You Currently Reading Outside of Tech:

                              @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                              Any one have a book recommendation for something sci-fi but also fantasy? Anything good in that space?

                              They're in the B range of books, but L.E. Modesitt's Timegod series might fit that category. Sort of. I think you're going to have to go to books written prior to 2000 or so to find a space where people thought more imaginatively. Most writers today feel that they have to thoroughly explain their worlds and have them hang together, so it is difficult to find blendings of magic and SciFi.

                              I'm trying to find examples of it done well because my friend and I are designing an isometric RPG together for fun that fits that genre. The more I find, the more ideas I'll have about how it should be done. Thanks!

                              So you want a technical world where magic works? Or a fallen magical society where technology is their past?

                              More like Cyberpunk with mysticism/religion that is "real" -- affecting peoples digital selves. It's still being developed though. A lot could change. I'd have to figure out how to deal with people who have no enhancements in a creative way mechanically within the game rather than making them immune or simply never including a character that is au natural.

                              And...digital selves, meaning a Shadowrun type interface where a person is effectively completely in the virtual world when they're jacked in?

                              Or Johnny Mnemonic. Yeah sort of.

                              1 Reply Last reply Reply Quote 0
                              • wirestyle22W
                                wirestyle22 @Kelly
                                last edited by

                                @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                KellyK 1 Reply Last reply Reply Quote 0
                                • KellyK
                                  Kelly @wirestyle22
                                  last edited by Kelly

                                  @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                  @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                  Well, you have Clarke's third law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                  wirestyle22W 1 Reply Last reply Reply Quote 0
                                  • wirestyle22W
                                    wirestyle22 @Kelly
                                    last edited by wirestyle22

                                    @kelly said in What Are You Currently Reading Outside of Tech:

                                    @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                    @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                    Well, you have Clarke's first law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                    I meant if "magic" is only manifested inside of this digital world humans created, it stands to reason that a person that is normal, ie un-upgraded/zero enhacements would be completely unaffected by it. This creates problems mechanically within the game. If I do go with religion, which is the plan right now, I think the more cybernetic you are the more it shows your dedication

                                    KellyK 1 Reply Last reply Reply Quote 0
                                    • KellyK
                                      Kelly @wirestyle22
                                      last edited by

                                      @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                      @kelly said in What Are You Currently Reading Outside of Tech:

                                      @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                      @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                      Well, you have Clarke's first law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                      I meant if "magic" is only manifested inside of this digital world humans created, it stands to reason that a person that is normal, ie un-upgraded/zero enhacements would be completely unaffected by it. This creates problems mechanically within the game

                                      Why does it have to only manifest in the digital world? If a person has the implants to transfer their consciousness to a digital world wouldn't they also have the capabilities to affect systems in the real world? Or, if they don't "jack in" or are digital athiests they could still have the means (perhaps not cybernetic) to alter external systems. E.g. shutdown security systems, overload power conduits, etc.

                                      KellyK wirestyle22W 2 Replies Last reply Reply Quote 0
                                      • KellyK
                                        Kelly @Kelly
                                        last edited by

                                        @kelly said in What Are You Currently Reading Outside of Tech:

                                        @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                        @kelly said in What Are You Currently Reading Outside of Tech:

                                        @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                        @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                        Well, you have Clarke's first law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                        I meant if "magic" is only manifested inside of this digital world humans created, it stands to reason that a person that is normal, ie un-upgraded/zero enhacements would be completely unaffected by it. This creates problems mechanically within the game

                                        Why does it have to only manifest in the digital world? If a person has the implants to transfer their consciousness to a digital world wouldn't they also have the capabilities to affect systems in the real world? Or, if they don't "jack in" or are digital athiests they could still have the means (perhaps not cybernetic) to alter external systems. E.g. shutdown security systems, overload power conduits, etc.

                                        Going back to another L. E. Modesitt book, the Parafaith War, he has something happen like that except it is a person from a more advanced society using his implants to attack and subvert the systems in a church in order to alter their religion.

                                        1 Reply Last reply Reply Quote 0
                                        • wirestyle22W
                                          wirestyle22 @Kelly
                                          last edited by wirestyle22

                                          @kelly said in What Are You Currently Reading Outside of Tech:

                                          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                          @kelly said in What Are You Currently Reading Outside of Tech:

                                          @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                          @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                          Well, you have Clarke's first law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                          I meant if "magic" is only manifested inside of this digital world humans created, it stands to reason that a person that is normal, ie un-upgraded/zero enhacements would be completely unaffected by it. This creates problems mechanically within the game

                                          Why does it have to only manifest in the digital world? If a person has the implants to transfer their consciousness to a digital world wouldn't they also have the capabilities to affect systems in the real world? Or, if they don't "jack in" or are digital athiests they could still have the means (perhaps not cybernetic) to alter external systems. E.g. shutdown security systems, overload power conduits, etc.

                                          Yes but that's not exactly what I mean. Let's put it in D&D terms. If I cast fireball on you, it's a physical thing that hits an area. It's "real". In this game, it's not a physical thing unless I want to make it physical. It's kind a question of how I want to flavor magic within the game. Nothing about that would stop them from being able to hack systems and bring stuff down etc.

                                          KellyK 1 Reply Last reply Reply Quote 0
                                          • KellyK
                                            Kelly @wirestyle22
                                            last edited by

                                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                            @kelly said in What Are You Currently Reading Outside of Tech:

                                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                            @kelly said in What Are You Currently Reading Outside of Tech:

                                            @wirestyle22 said in What Are You Currently Reading Outside of Tech:

                                            @kelly I want to add in some interesting mini-games that are not necessary but benefit you a lot in the game. Like hacking corporations in a netrunner inspired hacking simulation. The asset you access can be sold, creating side quests that can go well or very poorly depending. Stuff like that

                                            Well, you have Clarke's first law to lean on. All you have to do then is clothe the character's technical actions in religious trappings and it becomes a mystical act in character. I'm not sure what you mean by a person without enhancements. Would they not be able to jack in then, or is the level of a person's "holiness" measured by the number of cybernetics they sport?

                                            I meant if "magic" is only manifested inside of this digital world humans created, it stands to reason that a person that is normal, ie un-upgraded/zero enhacements would be completely unaffected by it. This creates problems mechanically within the game

                                            Why does it have to only manifest in the digital world? If a person has the implants to transfer their consciousness to a digital world wouldn't they also have the capabilities to affect systems in the real world? Or, if they don't "jack in" or are digital athiests they could still have the means (perhaps not cybernetic) to alter external systems. E.g. shutdown security systems, overload power conduits, etc.

                                            Yes but that's not exactly what I mean. Let's put it in D&D terms. If I cast fireball on you, it's a physical thing that hits an area. It's "real". In this game, it's not a physical thing unless I want to make it physical. It's kind a question of how I want to flavor magic within the game. Nothing about that would stop them from being able to hack systems and bring stuff down etc.

                                            I'm probably not getting a full picture of what you're going for, but it sounds like a narrative problem and not a mechanical one (at least not yet).

                                            Why would a cyber-athiest care about the magic of a digital world if they can just shoot one of the faithful? What level of separation are you thinking there would be between the digital and real? It is very hard to emphasize both. You can have a real world that impinges on the digital one (Ready Player One), or a digital one that impinges on the real (can't think of an example right off), but having both be as important as the other gets to be pretty hard to encompass within one game/story.

                                            Going back to how you can narratively establish cybernetics being able to extend magical powers, nanites are an incredibly useful means to make this happen. Cybermage casts fireball. Actually, he is expelling high speed nanites who fly at his target and create a brief plasma globe around the target and immolating themselves in the process.

                                            wirestyle22W 1 Reply Last reply Reply Quote 1
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