OpenGL Successor Coming
Reid Cooper last edited by
Valve and others are working on a next generation OpenGL replacement to make Linux and Mac gaming even more competitive with Windows and DirectX while providing better compatibility making it easier for companies to port games between platforms.
nadnerB last edited by
coliver last edited by
Interesting, I know OpenGL has had some issues in the past with stability and age of code. Didn't realize it needed to be entirely overhauled.
scottalanmiller last edited by
Sounds like a lot of the overhauling is for compatibility reasons, not performance or stability necessarily.
Mike Ralston last edited by
Hope this gets more traction than the last three iterations. But with DirectX 12 coming with full Tesselation support, I don't see how OpenGL can possibly keep up...