Looking for a high performance game server
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@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
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@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
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we're running 5 gameservers + a number of headless clients on the i9. Two large Gitlab-instances, 2x rocket.chat and a few other workloads like Nextcloud and custom apps.
Plan is to move everything but the gameservers to smaller hosted VMs, like DigitalOcean, Vulture, Hetzner etc.
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@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
yeah... it's more like 80 players and a freaking amount of AI.
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@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
yeah... it's more like 80 players and a freaking amount of AI.
Yeah. Wish someone would write a plugin to offload the AI to a dedicated client.
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@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
yeah... it's more like 80 players and a freaking amount of AI.
Yeah. Wish someone would write a plugin to offload the AI to a dedicated client.
That's what the headless client does. It's actually a "micro-server" where one can offload at least a part of the AI stuff. But it doesn't scale very well.
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@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
yeah... it's more like 80 players and a freaking amount of AI.
Yeah. Wish someone would write a plugin to offload the AI to a dedicated client.
That's what the headless client does. It's actually a "micro-server" where one can offload at least a part of the AI stuff. But it doesn't scale very well.
Ah, that's good to know. I probably won't ever get back into Arma but if I do...
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@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
@coliver said in Looking for a high performance game server:
Is this Arma? Seems like Arma specs for some reason.
Gotcha
Ah. I've run it on Vultr before... I only had 6 players so I didn't need so much performance.
I know they have high frequency systems that get some pretty killer single core performance.
https://www.vultr.com/products/high-frequency-compute/
But the two big Arma communities that I know collocate their servers.
yeah... it's more like 80 players and a freaking amount of AI.
Yeah. Wish someone would write a plugin to offload the AI to a dedicated client.
That's what the headless client does. It's actually a "micro-server" where one can offload at least a part of the AI stuff. But it doesn't scale very well.
Ah, that's good to know. I probably won't ever get back into Arma but if I do...
The game is just getting old, but Arma 4 is still far away - if it will ever see the light of day.
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Yeah... either way maybe Vultr's high performance stuff would work for you.
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@coliver said in Looking for a high performance game server:
Yeah... either way maybe Vultr's high performance stuff would work for you.
Will definitely look into it, thank you
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@thwr said in Looking for a high performance game server:
Looking around for a high performance (in terms of single thread performance) game server. We're using a Core i9-9900K with NVMe SSDs and enough RAM at the moment, which is pretty good, but the machine has some serious issues. Reboots without any reason at random times in different conditions (0% load, 10% load, 100% load). No log entries at all. Looks like a hard reset to me, not a clean reboot.
Hoster doesn't accept our problem reports, so it's time to move on. Shouldn't be a big deal because 100% of our workloads are dockerized, even the game servers itself.
Suggestions? I'm looking for something like...
- 8th Gen Intel Core or Xeon or newer, at least 6 cores - the game engine doesn't like AMD
- 4,0 GHz core frequency or more - the game engine is pretty old and we need every MHz
- 16GB of RAM, 64GB preferred
- 512GB Storage or more, SATA or NVMe SSD
Budget?
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~ 100 EUR per month
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@thwr said in Looking for a high performance game server:
~ 100 EUR per month
that should buy you a lot of Vultr.
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@Dashrender said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
~ 100 EUR per month
that should buy you a lot of Vultr.
They only offer an E3 1270 v6, which is a quad core, for 120 USD
https://ark.intel.com/content/www/de/de/ark/products/97479/intel-xeon-processor-e3-1270-v6-8m-cache-3-80-ghz.html
https://www.vultr.com/products/bare-metal/Storage is also an issue
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@Dashrender said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
~ 100 EUR per month
that should buy you a lot of Vultr.
Not really. But what it might get you is a physical game server in a colo
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@scottalanmiller said in Looking for a high performance game server:
@Dashrender said in Looking for a high performance game server:
@thwr said in Looking for a high performance game server:
~ 100 EUR per month
that should buy you a lot of Vultr.
Not really. But what it might get you is a physical game server in a colo
Yep, that would be the last option. We want to rent the hardware.
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If you want performance, you shouldn't run a VM on shared host somewhere where you have zero control of the resources used. You need a dedicated host / hardware. So bare metal hosting or colo.
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@Pete-S said in Looking for a high performance game server:
If you want performance, you shouldn't run a VM on shared host somewhere where you have zero control of the resources used. You need a dedicated host / hardware. So bare metal hosting or colo.
Oh, that's a very common mistake. A (type 1 hypervisor) VM has next to no performance impact. Hosted VMs on the other side are often running on overcommitted hosts.
But yes, I'm looking for bare metal for rent.
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@thwr said in Looking for a high performance game server:
@Pete-S said in Looking for a high performance game server:
If you want performance, you shouldn't run a VM on shared host somewhere where you have zero control of the resources used. You need a dedicated host / hardware. So bare metal hosting or colo.
Oh, that's a very common mistake. A (type 1 hypervisor) VM has next to no performance impact. Hosted VMs on the other side are often running on overcommitted hosts.
But yes, I'm looking for bare metal for rent.
I just wanted to clarify because it's common for people to think that running virtualized has only a few percent performance impact when in in fact there is a major impact when it comes to high performance I/O - unless you can use SR-IOV and bypass the entire hypervisor. Or bypassing the hypervisor with PCI passtrough on the controller. That goes for both NICs and NVMe drives.
Anyway, if you're looking to rent a server it would be very difficult to find one with a high GHz desktop CPU. There are no high GHz server CPUs. Server CPUs are tuned differently.
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@Pete-S said in Looking for a high performance game server:
There are no high GHz server CPUs.
I was wondering if this was the case - I'm expecting that Intel is building more for modern multi-threaded applications today, so there isn't as much need for high CPU speeds.